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Oh, of course, the murkier the better! We're obviously not writing about plucky rebels vs. the evil empire here. ;)

I'm kicking around the idea of making my second character the head of the King's secret police.

Re: The end... by Ron HammackRon Hammack, 29 Aug 2007 20:50

I've played 2 main characters at once before and didn't have a problem and would be willing to do it again. In gross terms, I think 'conspiracy side' and 'King's side' are fine…but ideally I would rather have it murkier. :)

Guess that means I need to start thinking of another character…

Re: The end... by Baildan ZimrilimBaildan Zimrilim, 29 Aug 2007 17:34

I don't want to talk about writing either; I want to do the necessary work that'll allow us to write successfully.

Another suggestion; and I have a feeling you won't like this one, but Jiirik might; would be to add characters. I have no problem, for myself, coming up with a new character to help flesh things out and add some depth. This way we don't have just one NPC protagonist, we could have up to 3 (of course we don't all have to come up with another character). I also think this would also make it a bit simpler than a solitary strong NPC because it seems it would be difficult to have three people all writing the same person.

Nope, I like that suggestion just fine. In fact, that's why I said at least one NPC antagonist. ;)

In fact… and this is a crazy idea, and probably not at all what you were suggesting… what if we each played two characters, one on the King's side and one on the conspiracy side? We've already been talking about conflicts between the conspirators, why should we assume that the King's people are any more unified in their purposes? What if we approached the idea of "what's more important, us vs. them or us vs. each other?" in each group?

Something like this would be very hard; it wouldn't mean just coming up with NPCs anymore, it would be each of us running two equally important PCs. It could turn out really awesome or end up an unmitigated disaster, but either way I think it would be interesting.

Re: The end... by Ron HammackRon Hammack, 29 Aug 2007 16:53

All valid points, and I agree. But, I just don't want to spend forever talking about writing instead of writing, as I'm sure you are aware.

Another suggestion; and I have a feeling you won't like this one, but Jiirik might; would be to add characters. I have no problem, for myself, coming up with a new character to help flesh things out and add some depth. This way we don't have just one NPC protagonist, we could have up to 3 (of course we don't all have to come up with another character). I also think this would also make it a bit simpler than a solitary strong NPC because it seems it would be difficult to have three people all writing the same person.

Anyways…to details! You and I have already discussed how our characters might be interrelated (assuming you're still following that train of thought). I think I'd need a little more info about Jiirik to figure out the best way for us to have a relationship, maybe not…have to think on that one. Suggestions are welcome…and if anyone needs more info about Baildan, or has a suggestions scream it out.

Re: The end... by Baildan ZimrilimBaildan Zimrilim, 29 Aug 2007 16:28

I hate to be the one to say this, because I'm not trying to dampen our enthusiasm, but it seems to me that if we only have three players we're going to have to do a bit of rethinking in order to get this to work right. A game with ten players has different strengths and weaknesses than a game with only three; it's going to have a different focus now than it did when we thought we had a lot more people writing.

A big group has the disadvantage of being an unmanageable chaotic mess. It also has the advantage of being an unmanageable chaotic mess. See, our original premise — "the plot went wrong and no one knows what the hell's going on" was perfect for a bunch of people, because the disorganized nature of the group of players would have translated very well into the disorganized nature of a group of failed conspirators.

The advantage of a small group is that it allows us to craft a much more tightly focused story. The disadvantage of a small group is that it requires us to craft a much more tightly focused story. We can't just all start writing and figure out what's going on later the way we could with a larger group. The "is there a traitor in our midst?" theme that would have worked really well with a lot of characters isn't going to pack the same dramatic punch when we each only have two prospective traitors to choose from.

Any story lives or dies by the strength of its conflicts. We no longer have the luxury of waiting for those conflicts to naturally arise after we start writing; we need to establish them now.

The way I see it, there's two ways to do that, and I think we need to do them both:

  • Devise relationships between our characters that lend themselves to strong conflicts. I don't think we can all be friends or all be strangers; we need something deeper, something more complex and compelling. We need motivations to work together and reasons to oppose one another in some way.
  • Come up with external forces which work against us. Right now we've got the money guy, the go-between, and the assassin. All three of us are on one side of the equation, but we haven't come up with a clear picture of what's on the other side. Obviously, if we've just tried to kill the king, we've got The Law to deal with, but The Law needs a face. In short, I think we need to come up with at least one very strong NPC antagonist.

Anyway, like I said before, I'm not trying to piss on anyone's parade here. I'm still excited about writing. I just think we need to recognize that by continuing as a small group we're going to be facing a different set of challenges.

Re: The end... by Ron HammackRon Hammack, 29 Aug 2007 15:59

Also, just for the sake of board homogeneity, it would be a good idea if you changed your name to Ron. ;)

Re: The end... by JiirikJiirik, 29 Aug 2007 15:38

Yes. Where do I do it?

Re: The end... by JiirikJiirik, 29 Aug 2007 15:35

Hehe…ok, the three of us then…do I have to change my name to Ron though? Neat. Let's give it a shot!! Maybe with a small group, we'll be more dedicated…?

I'd muck about and see if I could throw the page up…but let's let Mr. Hammack do it, shall we?

Does that mean you'd like to do the first post Jiirik?

Re: The end... by Baildan ZimrilimBaildan Zimrilim, 28 Aug 2007 15:05

Cool, three of us. Ready to start? Where do we start? I mean the actual page. I'd like to start with the actual assassination attempt. Or, if later, I'd like to do a flashback scene. I've been thinking a lot about how I wanted to attempt to kill the king.

Re: The end... by JiirikJiirik, 27 Aug 2007 15:43

Three. I'm still in.

It might take a bit of fiddling with characters and situations to get this to work with only three players, but I think it's doable.

Re: The end... by Ron HammackRon Hammack, 26 Aug 2007 15:41

No. Even in the slowest days of COTFO, there were at least three of us (usually Nick, you, and myself). To get started with only two storytellers doesn't bode well for the future, when half the group gets busy or interested in other projects.

Re: The end... by JiirikJiirik, 25 Aug 2007 20:15

Yeah, I know you are. But I just don't think we can pull it off just you and me…do you?

Re: The end... by Baildan ZimrilimBaildan Zimrilim, 23 Aug 2007 17:56

I am still interested, Baildan.

Re: The end... by JiirikJiirik, 17 Aug 2007 09:50

OK…well, interest in this project seems to have officially dwindled to zero.

So, I'll stick a knife in it. If anyone wants to try again in a few months/year whatever…let me know.

The end... by Baildan ZimrilimBaildan Zimrilim, 13 Aug 2007 16:11

Lucky you!

Where you at…whatcha doin?

Re: Hello....? by Baildan ZimrilimBaildan Zimrilim, 26 Jul 2007 20:30
Re: Hello....?
JiirikJiirik 26 Jul 2007 20:13
in discussion Let's Talk! / Site Discussion » Hello....?

I am officially out of state on vacation, but I intend to check back regularly still.

Re: Hello....? by JiirikJiirik, 26 Jul 2007 20:13

Well…I'm starting to think it's just you and me. I had to zip out to Louisiana for a job interview yesterday..so, of course I'm a slacker.

I am ready, willing and able to start on Sunday or Monday. 'Cause if we put a day in place….I'll have some sort of rudimentary map of a city up.

Re: Hello....? by Baildan ZimrilimBaildan Zimrilim, 25 Jul 2007 20:57
Re: Hello....?
JiirikJiirik 19 Jul 2007 21:49
in discussion Let's Talk! / Site Discussion » Hello....?

I'm around, and would love to start. Let me know when you're ready to start, and I'll start. :) And finish that map, young lady! ;)

Re: Hello....? by JiirikJiirik, 19 Jul 2007 21:49

I know I haven't done the city map I said I was going to do. Bad me. Is anyone around…are we still going to do this?

Hello....? by Baildan ZimrilimBaildan Zimrilim, 18 Jul 2007 16:14

That'd be cool! :)

Re: Starting... by JiirikJiirik, 09 Jul 2007 07:34
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